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Emotional Resilience and Mental Health through Storytelling and Gamification (E-motion)

Agreement Number: 2024-2-LT01-KA210-ADU-000277875
Project Coordinator: VšĮ Pasaulis senjorams
Project Partners: MB “SYVAS”, No-addict Scandinavia OÜ, SIA MENTAL HEALTH & GAMIFICATION
Implementation Period: from 2025-03-02 to 2026-05-01
Funding Amount: 16 340,00 EUR

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Project Objectives

The goal of the “E-motion” project is to improve the mental and emotional health of vulnerable groups, especially seniors, individuals who have experienced emotional trauma, and people with addictions.
This will be achieved by providing professionals with innovative tools and methods based on storytelling, gamification, and emotional intelligence.

During the project, a training guide will be developed that introduces the application of innovative interactive drawing tools in combination with Cognitive Behavioral Therapy (CBT).

The project also aims to equip professionals – social workers, psychologists, special educators, and caregivers – with modern creative methodologies, particularly those based on the principles of storytelling, gamification, and emotional intelligence.

The project aims to:

  • Promote more interactive and effective therapeutic practices
  • Increase emotional resilience
  • Reduce social isolation
  • Support recovery from trauma and addiction
  • Foster international cooperation and knowledge exchange in Estonia, Latvia, and Lithuania, to enhance the impact and applicability of the methods

Project Implementation Plan:

Work in progress…